Description
- Castlevania - Alternate Scarlet Symphony
1.3.2 update: - Blue Medusa Heads don't poison now, yay! (it just throws you out the wall)
- Small layout changes on some areas to EASILY see more paths you can take to prevent feeling blocked and forced to backtrack
- Fix areas in Clock Tower that can cause soft locking
- Added lots more Hints at the Library!
- Increased ATK of some Throw Weapons. THEY DONT use MP now too, you can use them unlimited times
- Brought back Demon Familiar! All familars also quick level up to Lvl99 so you don't have to grind just to hear "Lightning Spear!"
- Increased ATK of some weapons too, to make most of them viable until end game.
- Fixed some more Item description spellings and texts
1.3.1 update: - alright, you guys win: reduced enemies HP by 25-50% ..yay!
- Easy Mode item now also gives +150 ATK. Equip TWO of them and you have +300 ATK. Can be dropped by Bats or purchased at Library for 100$
1.3.0 update: - opened up some areas of the map so you'll have MORE routes to take after you get Soul of Wolf
- some more hints in the relic on how to progress in the game
- new accessories that can be purchased in the Library: EASY MODE and HARD MODE. Equip EASY MODE to half all damage taken, and HARD MODE to receive 2x damage taken
- polished some areas, make it easier for Mist form to slip into some spaces, also to prevent softlocking on some areas
- lots of weapons buffed and rebalanced
- spells are buffed in damaged but increase MP cost, Gravity Boots no longer needs MP to use.
- New Relic (kinda) - Sky Walker - Jump Infinitely
- buffed foods HP heals
- if this Hack got lots of downloads and stream/playthrough videos, I'll consider DOING THE INVERTED CASTLE
1.0.1 update: - Infinite Wingsmash duration
- Richter Boss is now kinda hard
Features: - Castle layout changes! Being a creature of Chaos, Dracula's Castle still undergoes changes and Alucard, who slept a year later before going inside, founds out that the castle is different again. Experience new paths, new secret passages, and a different way to explore your beloved castle!
- Some new weapons! No more same old sword with just different stats. Some weapons have different elemental attribute that will help you kill tough enemies! Example - Armors are weak to Lightning. Don't forget to read or buy some HINTS at the Librarian!
- Throw items now only cost MP! Got a boomerang? TNT? Use them all you want!
- Shield combo works on any weapon! Not just Shield Rod. Enjoy the freedom of having multiple combat options at your disposal! Use Shield spell combos anytime, anywhere!
- Rebalanced stats and spells and stuff Based on my old Big Number rebalanced patch (https://www.romhacking.net/hacks/8594/) this game features a difficulty curve where all enemies can still pose a challenge at any time. Make sure to try and find their weaknesses so you can take them out easily!
- And more that I forgot I added!
by nukesheart/oyyy - paulo dominic d. mergilla
Hashes
CRC32: 05be47b2
SHA-1: f967119e006695a59a6442237f9fc7c7811cf7bf
Verified: Sony - PlayStation v.2026-06-15 11-55-46 (redump.org)
Staff Credits
- mazen: lakifume NickyzPojav paul_met
Gallery
I love how you made this hack challenging, however, the "platforming" doesn't feel natural. There's awkward and unneccessary platforms everywhere, just makes jumping and maneuvering really tedious and gives it less quality experiencing the game. Now let's talk about the hearts... Omfg.. Can you just keep it as is, please? Because whatever you did is absolutely insane! Seriously, a knife cost like 30 hearts and the hearts you collect are the same amount? That's absurd. The only real way to get hearts is if you receive damage... Come on, just keep the heart system as it is and we'll be happy.
Next is leveling up: honestly... It just feels... Useless? You barely feel it, especially with the amount of health and damage you receive.
I can see this mod is absolutely the best and i LOVE how challenging you made it to be. But can you just please focus on the platforming and fix the damn heart system? Thanks!!