Settings
Theme

Description

Community Links

  • FFV Central website and Discord—A community of players and creators of Final Fantasy and Dragon Quest mods, translations, and more!

  • Big List of Video Game Respinners

  • r/respinners subreddit

Related News

  • This mod is being considered for a sister event and related features during our Whirlwind Fiesta event. Join our Discord to show your support. Update: event announced on RHP here.

  • For the debut showcase livestream of the sister DQ(I) respinner, click here.

Stable Build

  • Available exclusively on Romhack Plaza, affiliate of FFV Central.

  • Enemies have been randomized.

  • Respinner, not repatcher, so no website or application needed to randomize. Simply reset to play a new seed. Seeding not yet supported.

Patching Instructions

  • Use with the NoPrgress English fan translation v0.90(2), but with the header removed.

Preview of Dev Build

  • Provides a fix for the softlock when canceling out of the Info-All screen in the menu.

  • Chest items randomized. Duplicates can be rolled. Save RAM has been expanded to enable this feature.

  • No more random encounters. Hold B to get random encounters (even when vanilla won't give you any).

  • Return and Outside spells are given to start.

  • All destinations of the Return spell are given to start.

  • Gained experience and gold each boosted to 64x.

  • Vocation battles boosted to 32x.

  • Removed level restrictions relating to vocation battles.

  • Dhama Temple restored from the start, giving you earlier access to vocations.

  • Reigns of Pegasus granted to start.

  • Map access enabled by default.

  • Dark World accessible from the start.

  • Orb of Truth is given to start as a convenience. This lets you access Deathtamoor’s island even if you don’t use the Return spell.

  • Deathtamoor’s castle accessible from the start.

  • Ende’s quest is ready to turn in so you can remove the Dark World curse.

  • Final Key and Prison Key are given to start as conveniences.

  • The first three party members are readily recruitable.

  • You can now choose between Chaos (Rando ON; default) or Order (Rando OFF) when configuring a save file.

  • Support added for manual seeding.

  • Final dungeon excluded from rando enemies. This allows endgame farming.

  • Added support for saving and loading the RNG state of the hack.

  • You can now change vocations anywhere by talking to yourself.

  • Dhama Temple no longer pre-restored.

  • Wagon now obtainable.

  • The fan-translation bug where you can target party members in the wagon has been fixed.

  • Support added for auto seeding. To use this feature, enter "auto" without the quotes as your character name.

  • Use the Return and Outside spells anywhere.

  • Intro has been skipped.

Roadmap

  • “Four-Job Fiesta” restricted-vocations challenge mode (depending on player interest)

For a demonstration of the dev build, see the video below. Authorized Hosts

  • Stable build: RHP

  • Dev build: none

JRPG Mods from the Same Author

  • DQ: Ablaze (NES) [link]

  • DQ: Ablaze (SFC) [link]

  • FF: Headwind (NES) [link]

  • FFII: Upwind (FC) [link]

  • FFIII: Crosswinds (FC) [link]

  • FFIV: Downwind (SFC) [link]

  • FFV: Whirlwind (SFC) [link]

  • FFVI: Tailwind (SNES) [link]

  • Whirlwind Game Presets (SFC) [link]

  • FFV Challenge Pack (SFC) [link]

Tagsmodernization, open world, respinner, internal randomizer, QoL, self-randomizing romhack

Hashes

Filename: Dragon Quest VI - Maboroshi no Daichi (J) [T+Eng.90-2_NoPrgress].smc
CRC32: 276d9893
SHA-1: 30c3ee0ada93480af2ce0e7ab691f8f2d505f70d
Verified: OpenSNES v.3.27 (OpenGood)

Gallery

Relevant Link

https://ff5central.com/romhacks/dragon-quest-6-aflame-released/

Youtube Video

Reviews

Be the first to post a review See all 0 reviews

Last comments

Post a comment