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Now also with analog movement support thanks to Dakrk! (dpad function remains intact) V4.1 fixes a bug with flipped horizontal animation, fixed now.

  • Re-encoded BGM, clean music tracks sourced from the OST CD. (Higher quality, no more distorted bass that plagues stage 5)
  • Rebalanced SFX, no longer distorts or peaks, each sound has been individually tweaked.
  • Stereo BGM playback enabled. (Thanks to Dakrk for finding the function) (originally the game music would only play in mono)
  • Optional orange border removal.
  • Alpha cleanup. (Edge garbage pixels in the HUD and a few other elements)
  • Wiredcrackpot's Wii Script English Patch baked in. (Optional Japanese patch)
  • Analog stick support with full analog movement (dpad still works). (Dakrk's analog code)

Video comparing the improved audio with the original audio at the end. Note that this is a video of V1 before the BGM stereo enabling function of V2.

V2 - Stereo OST Enabler

V3 - (Further alpha cleanups)

V4 - Full 3D analog movement support. (Further alpha cleanups), better audio mixing as the main patch (alt mixing with lower ABS is provided in the Old Patches folder)

V4.1 - Horizontal animation flip fixed (error with the analog movement implementation) - dakrk

Left to do: I'd like to make these same changes to the Naomi arcade release which also suffers from the exact same low quality distorted audio as the Dreamcast version.

Enjoy! :)

Staff Credits

  • Dakrk/ manatools author + locating stereo function + analog function: Wiredcrackpot/ wii script english patch author Derek (ateam)/ universal dreamcast patcher + asf-builder author Isaac-Lozano/ radx author Open Source Misc/ gditools

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Youtube Video

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