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Bahamut Lagoon is a tactical role-playing game released by Squaresoft on February 9th, 1996 for the Super Famicom. (SNES)

The project began on September 25th, 2020, and entered beta testing on December 25th, 2020. The final release was on February 9th, 2021 for Bahamut Lagoon's 25th anniversary.

A truncated list of features (so as not to take up the entire page):

  • A brand new script translation from a native English speaker with Japanese fluency far beyond the JLPT N1.

  • Exhaustively researched translations for all names.

  • biquitous use of proportional fonts and tabular numbers throughout the entire game.

  • Support for extended characters such as umlauts to allow for more faithful translations.

  • Player and dragon names were expanded to 11 characters, allowing even the longest names to fit.

  • Every list (of names, items, enemies, etc) has been statically rendered for performance.

  • Field status display messages converted to use the larger proportional font for consistency and increased readability.

  • Multiple text colors were added to help distinguish between text, names, headers, quantities, etc.

  • The title screen menu and ending screen graphic were redesigned for better legibility.

  • The opening and ending credits were redesigned with a new bold font for better legibility.

  • Every menu dynamically resizes to take up the least amount of screen space possible.

  • Every menu screen has had its layout optimized for readability.

  • Several bugs present in the original game were fixed.

  • Item icons added to the player field screens.

  • Status icon ordering has been made consistent between all of the various screens in the game.

  • Over 370KB of new SNES assembly code and 180KB of tooling code.

  • The entire project is fully open-source and ISC-licensed. Translations to other languages are welcome and encouraged!

  • ...and so very, very much more!

Hashes

Filename: Unknown
CRC32: 20180813
SHA-1: C8BCA249EBD481DFD7BB851C7846844AB70D3003
Verified: No

Staff Credits

  • byuu/Near - Programming and design: Tom - Script translation FlashPV - Ending graphic dev_urandom - Italic font design Blargg - Optimized base56 coder ContraryMotion, Ballz, and Lord Nightmare - Script proofreading

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Relevant Link

https://yinxulai.github.io/near.sh.backup/bahamut-lagoon.html

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