Description
Modified build of FF6LE Rogue that can expand various map related data:
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Location number (from 415 to 511)
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Tilemap number (from 351 to 511)
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Tilemap Data max ROM space used (from ~$43000 bytes to $50000-$70000 bytes)
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NPC Data max ROM space used (roughly doubled)
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Event Trigger Data max ROM space used (roughly doubled)
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Exits Data max ROM space used (roughly doubled)
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Chest Data max ROM space used (roughly doubled)
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Chest SRAM bits available (from 511 to 768, $1E20:0 to $1E7F:7)
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Location Names number (from 74 to 255)
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Location Names max ROM space used (now $2500 bytes, i.e. 255 strings of 37 chars max)
You can now edit Location Names appearing optionally in-game on map load. In original FF6LE those were only displayed. Finally you can edit in-editor map names to essentially allow proper naming for the new maps.
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